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AI Insights · Timothy · July 2022

Top 5 Disney Games Performance in Mexico, Q2 2022

Discover the performance trends of the top 5 Disney games in Mexico for Q2 2022.

Top 5 Disney Games Performance in Mexico, Q2 2022

In the second quarter of 2022, the top 5 Disney games on the unified platform in Mexico showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:

Disney Mirrorverse saw a significant fluctuation in weekly downloads, starting with a peak of 87.6K in early April and dropping to about 7K by early June before recovering to 27.8K at the end of June. Weekly revenue for the game showed an initial rise, peaking at approximately $7.8K in mid-April, but then it gradually declined to around $1.2K in early June, with a slight rebound to $4K by the end of the quarter. Active users mirrored this trend, starting at around 19.9K in late March, peaking at 85.9K in mid-April, and ending at roughly 48.7K by the end of June.

Disney Coloring World experienced relatively consistent weekly downloads, starting at 17.9K in late March, peaking at 31.7K in early May, and then seeing a gradual decline to 7.5K by the end of June. Weekly revenue remained more stable, fluctuating between $933 and $1.9K throughout the quarter. The number of active users showed a similar pattern to downloads, starting at 25.7K in late March and ending at around 17K by the end of June.

The Simpsons™: Tapped Out maintained a steady stream of weekly downloads, fluctuating between 8.7K and 12.3K throughout the quarter. Revenue peaked at approximately $2.6K in mid-April and saw a slight decline to around $1.5K by the end of June. Active users remained relatively stable, hovering around the 100K mark, with a slight dip towards the end of the quarter, ending at about 89K.

Marvel Contest of Champions showed a notable peak in weekly revenue, reaching $73K in the last week of June, up from $20.9K in late March. Downloads remained relatively stable, with a peak of 16K in late May and ending at 7K by the end of June. Active users saw a peak of 59.1K in late May, but ended the quarter at around 43.8K.

Finally, MARVEL Future Fight experienced steady weekly downloads, with a peak of 9.8K in late June. Revenue showed a peak of $12.1K in early May, and remained relatively stable around $5.4K to $6.5K towards the end of the quarter. Active users peaked at 107.9K in late April and ended at around 92.8K by the end of June.

These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance of these top Disney games in Mexico. For more detailed insights, you can explore further on Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022